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Normally, when a game uses this approach, it is also paired with either a tutorial or small explanation as to how the premise of the game works. Many a time I found myself aimlessly circling the admittedly small stage map trying to figure out just what exactly I was supposed to do besides dodge Aaron. While the game attempts to direct players throughout its six stages by using environmental hints, many clues are quite vague and imprecise. Within the four or five hours it took me to complete the game, I found myself constantly feeling lost and looking for direction to complete even the smallest of tasks. When the player gets caught, Aaron will remove some of the collectibles that you have collected, forcing the player to retrace their steps and backtrack. Players are tasked with solving puzzles and completing all collection-based objectives to win each game, all while Aaron sneaks around the map trying to catch you. Within these play sessions, the two imagine grand and scenic environments to which their game takes place. Peterson, who along with her brother Aaron Peterson look to expand their imaginations by playing hide & seek.
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HELLO NEIGHBOR HIDE AND SEEK ACT 2 MONEY LOCATIONS SERIES
The player fills the role of Mya Peterson, daughter of series antagonist Mr. In an attempt to provide more context and backstory to the premise of the series’ original entry, Hello Neighbor: Hide & Seek sets itself as a prequel, and follows the events that occurred prior to the base game.
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Sloppy controls paired with questionable level and character design lead to an overall frustrating and forgettable experience. Dynamic Pixel’s newest entry into the Hello Neighbor series, Hide & Seek, follows in the footsteps of its predecessor, by being a perfect example of a great concept, but poor execution.
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